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NOMBRE EN ESPAÑOL: Sid Meier Civilization V: Dioses y Reyes - PC.

NOMBRE EN INGLES: Sid Meier's Civilization V: Gods and Kings - PC

Ampliado juego de Epic: La experiencia central del juego se ha ampliado en gran medida con la incorporación de nuevas tecnologías, 27 nuevas unidades, 13 nuevos edificios, y 9 nuevas maravillas.
Religión: A las personas justas buscarán Fe para fundar un Panteón de los Dioses. A medida que su fe se hace más fuerte, se puede cultivar grandes profetas que aprovechar estas creencias simples para crear una religión que se puede personalizar y mejorar lo deseas.
Enhanced diplomacia y el espionaje: Establecer embajadas en tribunales extranjeros para estrechar los lazos (u operaciones clandestinas).
Combate Naval: Su marina se divide ahora en dos diferentes tipos de buques, cuerpo a cuerpo ya distancia. Esto significa que ninguna ciudad costera debe ser considerado seguro, y ahora puede caer a un ataque naval sorpresa.
La dominación del mundo: La lucha por la dominación del mundo es ahora más dinámica que nunca. La expansión Dioses y Reyes cuenta con un sistema de combate rediseñado y AI que pone más énfasis en una composición equilibrada del ejército.

Product Description Sid Meier's Civilization V: Gods and Kings is the first expansion pack for Civilization V - the critically acclaimed 2010 PC Game of the Year. This robust expansion covers the entire scope of time from founding your first Pantheon of the Gods and spreading religion across the world, to deploying your spies in enemy cities in order to steal information and technology. As you move through the ages, you ll interact with new types of city-states, engage in new city-state quests and global competitions, and master exciting new systems for land and naval combat. Civilization V: Gods and Kings will also include nine new civilizations, nine new wonders, three original scenarios, and dozens of new units, buildings, and techs that will offer even more ways for players to expand their empire and dominate the world. ***** Sid Meier's Civilization V: Gods and Kings is the first official expansion pack for the Turn-Based Strategy game, Sid Meier's Civilization V.* It features the introduction of religion as a major gameplay component to the game, through a faith-based mechanism. It also adds additional diplomatic abilities to those found in the base game. Additional features include, a variety of benefit types for the establishment and adoption of religion, spies that both level with mission completion and that can be a liability if captured, several new playable civilizations, improved battle abilities, and new units, buildings and wonders. Expanded Power with Religion and Enhanced Diplomacy The Sid Meier's Civilization V: Gods and Kings expansion pack* introduces the power of religion and improved diplomatic abilities to Civilization V. Religion, used as a major tool, was left out of the 2010 base game release, but now joins culture, technology, diplomacy, and warfare as the fifth pillar of the game's turn-based statecraft and empire building game mechanic. Use of religion begins during a civilization's infantcy, with the player interweaving select core beliefs with particular realities of their civilization. This in turn unifies people and generates faith, setting the stage for the emergence of unit's like The Great Prophet, Missionaries and The Inquisitor, along with the founding of a religion. Religions available initially correlate to actual world religions such as Buddhism, Christianity, Confucianism, Hinduism, Islam, Shinto, etc., but they are designed to be renamed and customized with player chosen tenets. Civilizations that found religions enjoy certain exclusive benefits, while a later series of benefits connected to a religion can be enjoyed by any civilization that is converted to it. This includes rival civilizations. As the timeline of the game progresses to the renaissance and beyond, religion becomes less important, but remains a surprisingly powerful tool. Introduces religion to Civ V statecraft gameplay tactics. Improved use of spies allows for even more in-depth strategy. The Sid Meier's Civilization V: Gods and Kings expansion pack also improves on the base game's use of diplomacy, especially in the area of espionage. With spies players can do a wide range of things, including steal technologies, provide intelligence, rig elections, and even counter the actions of foreign spies planted domestically in their own cities. New Unit Battle Abilities and New Civilzations Although religion and diplomacy are potent tools of state craft, war is inevitable. This is why Sid Meier's Civilization V: Gods and Kings includes expanded abilities to units in battle. Improvements include: expanded general health of units to ensure more time for strategy and changes to forces during exchanges, the inclusion of early multi-winged aircraft, expanded offensive abilities of naval units pitted against other ships and against land tagets, and improved defensive abilities of ground units during transport by sea. Gods and Kings also includes additional civilization not included in the initial release of the base game. In m


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